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Education 4.0#

See also: concepts

Core elements#

Adapted from Goldin et al (2022)

Scheer (2015) Fisk (2017) Wallner & Wagner (2016)
New learning formats Diverse time and place Individualized programs
Location and time-independent learning Personalized learning Self-organization
Individual study careers Free choice Independent goals
Globalization and international exposure Project-based Interdisciplinary studies
Gamification for motivating students and teachers Field experience Individual assessment
Ability to find and locate the knowledge Data interpretation Transform information into knowledge
Lifelong learning Exams to evaluate knowledge instead of question/answers Collaborative learning
Student responsibility in composing the learning curriculum Active learning
Mentoring New media for learning (web, MOCC)

Really quite a hodge podge, Goldin et al (2022) refine this to

Perceived barriers#

Goldin et al (2022)

References#

Goldin, T., Rauch, E., Pacher, C., & Woschank, M. (2022). Reference Architecture for an Integrated and Synergetic Use of Digital Tools in Education 4.0. Procedia Computer Science, 200, 407--417. https://doi.org/10.1016/j.procs.2022.01.239