Paper Summaries#
General#
mushroom-at-the-end-of-the-world
Higher education - L&T#
Learning design#
Conole & Jones (2010)
'Learning design' refers to the range of actions associated with creating a learning activity and crucially provides a means of describing learning activities.
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goodyear-patterns-design-practice
Goodyear, P. (2005). Educational design and networked learning: Patterns, pattern languages and design practice. Australasian Journal of Educational Technology, 21(1). https://doi.org/10.14742/ajet.1344
Learning technology#
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learning-technologies-contested-terrain
Tay, A. Z., Huijser, H., Dart, S., & Cathcart, A. (2022). Learning technology as contested terrain: Insights from teaching academics and learning designers in Australian higher education. Australasian Journal of Educational Technology, 56--70. https://doi.org/10.14742/ajet.8179
Quality learning and teaching#
magic-link-student-satisfaction
Bell, A. R., & Brooks, C. (2019). Is There a 'Magic Link' Between Research Activity, Professional Teaching Qualifications and Student Satisfaction? Higher Education Policy, 32(2), 227--248. <https://doi.org/10.1057/s41307-018-0081-0
Research paradigms#
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pragmatism-teaching-philosophy
Klockner, K., Shields, P., Pillay, M., & Ames, K. (2021). Pragmatism as a teaching philosophy in the safety sciences: A higher education pedagogy perspective. Safety Science, 138, 105095. https://doi.org/10.1016/j.ssci.2020.105095