Behaviour management#
See also: teaching
Strategies#
Causes#
Bru (2006) surveyed 3000+ Year 6&9 Norwegian students finding that factors increasing the likelihood and incidence of off-task behaviour/opposition towards teachers include:
- low perceived cognitive competence;
- perceived low relevance of schoolwork;
- belief that norm-breaking behaviour elicits peer approval
Lambert and Miller (2010) identify class factors contributing to poor behaviour
- Too much classwork or homework.
- Classwork is too difficult or boring.
- Good work is not noticed or recognised fairly.
- Teaching spending significant time outside the classroom.
Surveying teachers, Mavropoulou and Padeliadu (2002) found:
- class size;
- clarity and repetition of classroom rules;
- teacher's attitude;
- persistent academic failure.
Behaviour specific praise (Simpson et al, 2020)#
Specifically acknowledge appropriate behaviour.
Before instruction
- Identify times and settings in which challenging behaviors occur
- Determine specific and positive behaviors to target and collect baseline data
During instruction
- Discuss expectations and model desired behaviors with students
- Provide explicit and timely behavior-specific praise to students when displayed
After instruction
- Continue data collection and providing behavior specific praise to increase rates of target behaviors
- When data show increase in target behavior, return to Step 1 and repeat process with new target behavior
The 10 Essential Skills for Classroom Management (ECSM)#
- Establishing expectations - making rules.
- Giving instructions - telling students what to do.
- Waiting and scanning - Stopping to assess what is happening.
- Cueing with parallel acknowledgement - Praising a particular student to prompt others.
- Body language encouraging - Smiling, nodding, gesturing and moving near.
- Descriptive encouraging - Praise describing behaviour.
- Selective attending - Not obviously reacting to certain behaviours.
- Redirecting to learning - Prompting on-task behaviour.
- Giving a choice - Describing the student's options and likely consequences of their behaviour.
- Following through - Doing what you said you would.
Good Behaviour Game (Simpson et al, 2020)#
Before instruction
- Identify times and settings in which challenging behaviors occur
- Divide students into teams and name teams
- Determine rewards for winning team (preference assessment)
- Define appropriate and inappropriate behaviors and post as rules
- Determine winning requirements
- Explain rules to students how points will be earned or taken away
- Explicitly model appropriate behaviors
During instruction
- Award and remove points based on rules determined in Step 4
- Provide prompts and feedback to inappropriate behaviors
After instruction
- Winning team receives previously determined reward
- 11 Return to Step 1 and begin process again
Opportunities to respond (Simpson et al, 2020)#
Using various methods (verbal, technology, physical, body language) to response - reference base
A plan for schools to
- be a positive place to learn
- teach students how to behave at school
- tell students when they do the right thing
- help students when they make mistakes
- work together with parents
Frameworks#
Positive Behaviour for Learning (PB4L/PBL)#
Other resources#
- Resilience - from ReachOut
References#
Bru, E. (2006). Factors Associated with Disruptive Behaviour in the Classroom. Scandinavian Journal of Educational Research, 50(1), 23--43. https://doi.org/10.1080/00313830500372000
Simpson, J. N., Hopkins, S., Eakle, C. D., & Rose, C. A. (2020). Implement Today! Behavior Management Strategies to Increase Engagement and Reduce Challenging Behaviors in the Classroom. Beyond Behavior, 29(2), 119--128. https://doi.org/10.1177/1074295620909448