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My approach to teaching digital technologies

See also: teaching, teaching-digital-technologies, my-approach-to-teaching-mathematics, computing

A (ever-)growing set of ideas.

To do

  • What is the whole school plan for digital technologies?
  • School resources for

    • Makey Makey, Arduino etc, sensors, robots etc - input/output devices
      • Alternative use of mobile phones (possibly questionable from data privacy etc)
    • Audit technology access
  • Explore approaches to project-based learning

  • Digital Technologies Hub AI PD

Philosophy#

Idea bank#

Creative Coding#

As a potential theme, creative-coding offers an application of digital technologies that are a little more creative and out of the ordinary than others (e.g. not gaming). Also potentially offers ways to touch on the key concepts of digital technologies, including:

Unifying/underlying practices#

From the very earliest lessons embed certain language, practices and processes into what I do

Encourage C3 B4 ME

Identify problems of interest and impact#

The ability to "solve problems" is positioned as important in the learning area. Have observed difficulties with students finding problems that are of the right type of interest and relevant to the curriculum needs. Which in turn link to the investigating and defining strand (e.g. AC9TDI8P04)

Suggesting a need to develop

  • a bank/rubric/structure for identifying and thinking of problems.
    • Remind me of birthdays etc.
  • a math watch like activity where students are encouraged to track needs/problems of people in their everyday life and report them.

Pedagogy#

See unpicking-technologies-education#Pedagogy

Platforms#